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Customize It All
Showing posts with label mermaid. Show all posts
Showing posts with label mermaid. Show all posts

Sunday, October 5, 2014

10/05/2014 Almost Done With Backgrounds

Laboratory Outsidebroken

I learned a bit with the smudge too here.  There are two other variations for this scene.  I now only have two more backgrounds to go, then the special scenes, check the writing and that's it.

www.darksirengames.com

Saturday, August 10, 2013

Nindel Sprite in the Process

This blog entry came from here

With Bryan’s sprite done, next up is Nindel.  Nindel is the merman who is also trapped inside of the tank with Amenti.
I might look up a line art tutorial before doing work on Nindel.  MAYBE make him a little bit thicker.  Maybe….

Trapped 003 Nindel Sprite In the Process

Doing emotions for sprites has been getting easier.  Emotions have been something that I have not drawn in my drawings before.  Now I can start putting more emotions into my drawings now and post them on my deviantart account.

Tuesday, February 26, 2013

One Sprite Finished, Five More to Go

So Im finally on the road to finishing this visual novel. My first visual novel with all original artwork (about a year ago I made The Coin with the help of a tutorial and pictures from Google). The sprites will hopefully be all done in photoshop and the scenery line work in manga studio. I was using manga studio for a friend so I guess I'll keep up with the software through my visual novel development.

Below is Amenti, the main character of Trapped and her emotions. This visual novel is not going to be a long one so the emotions: default, happy, mad, sad, shock, blush (probably won't be used for her), and eyes closed. So far each character will have a sprite that the other characters do not. Amenti may not have a blush sprite but Bryan will have one.



Before there was Remember Me, The Walking Dead (game) and Assissian's Creed (Vita) I used to wonder about the lack of dark skinned characters or characters of African decent in video games. There is still a chance I will get to work at a mainstream video game company someday. I know most mainstream companies are concerned with what sells so most video game characters are made with safe designs in mind. Of course I know the importance of making money but it feels nice being able to experiment.

Monday, February 11, 2013

Sprites and Wordpress

So last week I finally finished the menu screen of Trapped. I was just going to have Amenti by herself but I decided to add other characters such as Nindel (left) and Bryan (right).
Amenti's sprite is the next piece of artwork I am working on. I might change her skin, hair, and maybe even her figure. I wanted her to be petite with a smaller chest. I might keep this design. Every two weeks I am going to a Wordpress meeting for building websites with wordpress. I know I have said this in the past but those Wordpress meetings were either once a month or every few months. This week is a meeting on "How to Build a Site Under 30 Minutes". It is nice having someone walk me through something in person. Wordpress Tutorials people online can look at such as WordPress Central Station: Click Here!

Monday, January 28, 2013

Still Working

Hi everyone! I just wanted to let everyone know that I am still working on my visual novel Trapped. The above unfinished image is going to be the title screen. Amenti's pose will make sense once the drawing is complete. I think on my next visual novel I might ditch Manga Studio. I know Manga studio is a great program for some but as of right now, the program is not working for me. In fact, I might redo the line art for the whole game as doing line art does not take a long time. Maybe someday I will go back and look up tutorials for Manga Studio but I want to spend time with Photoshop. I know a few months ago I mentioned getting a Programer/Art job in the future. The company has a name but the owner is having a hard time getting funded. It is a real shame since the company owner inspires to make video games focused on good stories and gameplay rather than making games that sell to mainstream audiences. I still love the idea of this company and I hope the owner finds a way to get funded soon however I will not mention this opportunity again until the company has an office and I have received a check. The company is extremely indie right now with only a few people taking time out of their day to help work on a game. I am still attending WordPress meetings and focusing on finding a job in the meantime to give me some money. In the future I would like to make an indie game company of my own and work at home. Trapped is my first step.