I have the characters' personalities, a general idea of how the story is going to go, and the final designs of the characters. This week I am finally diving into digital coloring on the computer. Thanks to my seasonal job ending earlier than expected I have enough free time to push myself forward and finish my first Ren'py game. Unfortunately having a steady schedule at a job was a major motivation for me.
During breaks, at my seasonal job, I would write my story or character bios, read Imagine FX magazines, or listen to indie game development podcasts. Despite the distractions of hearing random people enter the break room, I was fine studying away as I have a hard time doing these activities at home. Random people at work sounded like background music while family members and telephone calls was another story. There is also a sense of laziness and a need for sleep when I am in my room all day.
This week I am breaking the habit of getting busy with indie game development when I do not have a steady paying job. As soon as I wake up, I get down to the activities that I enjoyed so much during breaks at my last job. There is no sense of time or a need to rush myself through my writing or drawings with in thirty minutes. I make my own stopping point when the sun goes down.
Of course job searching will occur during my free time and maybe I will get a new job in a few weeks. Hopefully I will keep this practice even after getting another steady job.
Indie game developer focused on developing english visual novels with bxb, gxg, or gxb pairings. My website is darksirengames.com
Showing posts with label development. Show all posts
Showing posts with label development. Show all posts
Tuesday, March 13, 2012
Finding Motivation
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Saturday, March 3, 2012
Homosexuality in my VISUAL NOVELS?
As the days go by I am getting closer and closer to finishing my first Ren'py game. The game is a dating sim of sorts (main character going for one of the males). Of course I'm already thinking ahead to the second possible Ren'py game and only a very few have a main character going for someone of the opposite gender. That's right...I can not get males dating other males or females dating other females out of head for my next game. It does not help that there are so few boy love and girl love dating sims in the Ren'py game list (Look ). I just want to add more to the boy pursue boy and girl pursue girl section!
Of course I know that not everyone is into boy's love and girl's love. So when I start making my second game, I will also be working on another game (Unity3D or Flash) in order to have something else that future readers can also look at here. I used to write a lot of same sexed romance fan fiction and the range of flames I got (solely based on the fact that the main pairing was gay) bored me after a while. I would skim over those flames and then give my full attention to the next review.
Still I am putting a lot of thought into my next visual novel game since visual novels require a lot more work than fan fiction. Writing, drawing, coloring, and programming a story for several weeks or months only to have someone hate my visual novel solely based on the fact that my main character is pursuing members of the same sex irks me. What about the story, personality of the characters, artwork, etc? Of course I will get used to this kind of treatment the same way I did in my fan fiction days long ago.
Lurking the Lemma Soft Forums, I'm finding that there are a lot of people looking for these types of games. So I do know that there are some people that would play second game whenever it comes out. Thinking about this issue has made me think about how I am going to advertise my same sexed dating sim games in the future. Also what kind of characters I will make for these games as there are a lot of fans for boy love and girl love with a variety of tastes. This will be an interesting adventure.
Of course I know that not everyone is into boy's love and girl's love. So when I start making my second game, I will also be working on another game (Unity3D or Flash) in order to have something else that future readers can also look at here. I used to write a lot of same sexed romance fan fiction and the range of flames I got (solely based on the fact that the main pairing was gay) bored me after a while. I would skim over those flames and then give my full attention to the next review.
Still I am putting a lot of thought into my next visual novel game since visual novels require a lot more work than fan fiction. Writing, drawing, coloring, and programming a story for several weeks or months only to have someone hate my visual novel solely based on the fact that my main character is pursuing members of the same sex irks me. What about the story, personality of the characters, artwork, etc? Of course I will get used to this kind of treatment the same way I did in my fan fiction days long ago.
Lurking the Lemma Soft Forums, I'm finding that there are a lot of people looking for these types of games. So I do know that there are some people that would play second game whenever it comes out. Thinking about this issue has made me think about how I am going to advertise my same sexed dating sim games in the future. Also what kind of characters I will make for these games as there are a lot of fans for boy love and girl love with a variety of tastes. This will be an interesting adventure.
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