Title screen
Background
A scene the player can get based on her/his choices
Of course all these sketches are rough and are not finished yet. Most of my focus has been on the writing which I believe should come first when making a visual novel. I can figure out what I have to draw if I have the whole story fleshed out. Not to say that writing this visual novel has been a walk in the park. Aside from figuring out choices and how to lead to certain story paths; keeping people's interests during long periods of reading concerns me.
I have a few moments when the main character is left alone. She likes to think. Should I let the player simply read through her thoughts (three to four paragraphs worth) or should I put some choices for the player to select while she is thinking? I'm not sure if I will have those choices go toward any path or not.
If people simply get bored with my first visual novel and delete it after five minutes due to boredom then I should not be surprised. A person's first game is never his or her greatest work.